home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
HAM Radio 3.2
/
Ham Radio Version 3.2 (Chestnut CD-ROMs)(1993).ISO
/
packet
/
n17jsrc
/
timer.c
< prev
next >
Wrap
C/C++ Source or Header
|
1991-10-19
|
6KB
|
263 lines
/* General purpose software timer facilities
* Copyright 1991 Phil Karn, KA9Q
*/
#include <stdio.h>
#include "global.h"
#include "timer.h"
#include "proc.h"
#include "mbuf.h"
#include "commands.h"
#include "daemon.h"
#include "hardware.h"
#include "socket.h"
/* Head of running timer chain.
* The list of running timers is sorted in increasing order of expiration;
* i.e., the first timer to expire is always at the head of the list.
*/
static struct timer *Timers;
static void t_alarm __ARGS((void *x));
/* Process that handles clock ticks */
void
timerproc(i,v1,v2)
int i;
void *v1,*v2;
{
register struct timer *t, *p;
register struct timer *expired;
char i_state;
void (**vf)();
for(;;){
i_state = dirps(); /* Tick is modified by an interrupt */
while(Tick == 0)
pwait(&Tick);
Tick = 0;
restore(i_state);
if(!istate()){
restore(1);
printf("timer: ints were off!\n");
fflush(stdout); /* make sure it gets out */
}
/* Call the functions listed in config.c */
for(vf = Cfunc;*vf != NULL;vf++)
(*vf)();
tflush(); /* Flush current session output */
pwait(NULL); /* Let them all do their writes */
rflush(); /* Flush out buffered console stuff */
fflush(stdout); /* And flush out stdout too */
if(Timers == NULLTIMER)
continue; /* No active timers, all done */
/* Initialize null expired timer list */
expired = NULLTIMER;
/* Move expired timers to expired list. Note use of
* subtraction and comparison to zero rather than the
* more obvious simple comparison; this avoids
* problems when the clock count wraps around.
*/
while(Timers != NULLTIMER && (Clock - Timers->expiration) >= 0){
if(Timers->next == Timers){
printf("PANIC: Timer loop at %lx\n",
(long)Timers);
iostop();
exit(1);
}
/* Save Timers since stop_timer will change it */
t = Timers;
stop_timer(t);
/* Add to expired timer list */
if(expired == NULLTIMER){
expired = t;
} else {
for(p = expired ; p->next != NULLTIMER ; p = p->next);
p->next = t; /* place at end of chain */
}
t->next = NULLTIMER;
}
/* Now go through the list of expired timers, removing each
* one and kicking the notify function, if there is one
* Note that the state should ne TIMER_STOP. We just stopped
* it remember? Now is someone else changed it, ignore timer.
*/
while((t = expired) != NULLTIMER){
expired = t->next;
if(t->state == TIMER_STOP){
t->state = TIMER_EXPIRE;
if(t->func)
(*t->func)(t->arg);
}
}
pwait(NULL); /* Let them run before handling more ticks */
}
}
/* Start a timer */
void
start_timer(t)
struct timer *t;
{
register struct timer *tnext;
struct timer *tprev = NULLTIMER;
if(t == NULLTIMER)
return;
if(t->state == TIMER_RUN)
stop_timer(t);
if(t->duration == 0)
return; /* A duration value of 0 disables the timer */
t->expiration = Clock + t->duration;
t->state = TIMER_RUN;
/* Find right place on list for this guy. Once again, note use
* of subtraction and comparison with zero rather than direct
* comparison of expiration times.
*/
for(tnext = Timers;tnext != NULLTIMER;tprev=tnext,tnext = tnext->next){
if((tnext->expiration - t->expiration) >= 0)
break;
}
/* At this point, tprev points to the entry that should go right
* before us, and tnext points to the entry just after us. Either or
* both may be null.
*/
if(tprev == NULLTIMER)
Timers = t; /* Put at beginning */
else
tprev->next = t;
t->next = tnext;
}
/* Stop a timer */
void
stop_timer(timer)
struct timer *timer;
{
register struct timer *t;
struct timer *tlast = NULLTIMER;
if(timer == NULLTIMER || timer->state != TIMER_RUN)
return;
/* Verify that timer is really on list */
for(t = Timers;t != NULLTIMER;tlast = t,t = t->next)
if(t == timer)
break;
if(t == NULLTIMER)
return; /* Should probably panic here */
/* Delete from active timer list */
if(tlast != NULLTIMER)
tlast->next = t->next;
else
Timers = t->next; /* Was first on list */
t->state = TIMER_STOP;
}
/* Return milliseconds remaining on this timer */
int32
read_timer(t)
struct timer *t;
{
int32 remaining;
if(t == NULLTIMER || t->state != TIMER_RUN)
return 0;
remaining = t->expiration - Clock;
if(remaining <= 0)
return 0; /* Already expired */
else
return remaining * MSPTICK;
}
void
set_timer(t,interval)
struct timer *t;
int32 interval;
{
if(t == NULLTIMER)
return;
/* Round up small nonzero intervals to one tick */
if(0 < interval && interval <= MSPTICK)
t->duration = 1;
else
t->duration = interval/MSPTICK;
}
/* Delay process for specified number of milliseconds.
* Normally returns 0; returns -1 if aborted by alarm.
*/
int
pause(ms)
int32 ms;
{
int val;
if(Curproc == NULLPROC || ms == 0)
return 0;
alarm(ms);
/* The actual event doesn't matter, since we'll be alerted */
while(Curproc->alarm.state == TIMER_RUN){
if((val = pwait(Curproc)) != 0)
break;
}
alarm(0L); /* Make sure it's stopped, in case we were killed */
return (val == EALARM) ? 0 : -1;
}
static void
t_alarm(x)
void *x;
{
alert((struct proc *)x,EALARM);
}
/* Send signal to current process after specified number of milliseconds */
void
alarm(ms)
int32 ms;
{
if(Curproc != NULLPROC){
set_timer(&Curproc->alarm,ms);
Curproc->alarm.func = t_alarm;
Curproc->alarm.arg = (char *)Curproc;
start_timer(&Curproc->alarm);
}
}
/* Convert time count in seconds to printable days:hr:min:sec format */
char *
tformat(t)
int32 t;
{
static char buf[17],*cp;
unsigned int days,hrs,mins,secs;
int minus;
if(t < 0){
t = -t;
minus = 1;
} else
minus = 0;
secs = t % 60;
t /= 60;
mins = t % 60;
t /= 60;
hrs = t % 24;
t /= 24;
days = t;
if(minus){
cp = buf+1;
buf[0] = '-';
} else
cp = buf;
sprintf(cp,"%u:%02u:%02u:%02u",days,hrs,mins,secs);
return buf;
}